Christian Guanzon

(He/Him)

I'm a Filipino-American game designer/project manager with experience in TTRPG and digital video game mediums.
I'm currently looking for opportunities to expand my portfolio!

Poof of Concept

Proof of concept for a top down game featuring drawing and teleportation.

Construct, 2023

Text from the "Green Die" entry for Mnemonic, including resolution options for rolling the green die.
Text from the game "Pile of Ghosts" governing when someone is at the door and answering the door.

Porbo's Quest

A text adventure about an orc featuring role playing game elements.

Ink, 2022

CXNDY

Created for BXLLET JAM 2.
Concept, design, writing, and layout done by me.

TTRPG, 2022

Text from the "Green Die" entry for Mnemonic, including resolution options for rolling the green die.
A pink cube navigates along a road around yellow orbs. The road also moves on command.

Battle on Guan Bridge

Created in Unity for Bullet Hell Jam 2022. Concept, design, and scripting implementation all done by me.

Unity, 2022

Mnemonic: A Weaver's Almanac

I contributed to the core game design as well as content entries titled "The Green Die" and "Spider Web Poetry"

TTRPG, 2022

Text from the "Green Die" entry for Mnemonic, including resolution options for rolling the green die.
Text for 99 cent Chamber governing how to roll dice and how to get bonus dice by rapping

99¢ Chamber of Death

A single-page tabletop role playing game about fighting with words

TTRPG, 2019

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